Tiered video game pricing is a necessary evil

Tiered video game pricing is a necessary evil


Ubisoft is not the most popular video game publisher these days. Popular search results for “Why is Ubisoft —” tend to point you toward “so bad,” “not working,” or “hated.” Regardless, the game maker best known for Assassin’s Creed, Rainbow Six, Far Cry, and Watchdogs notched a huge win by landing itself a Star Wars game: Star Wars Outlaws.

Star Wars is a highly coveted IP, and after being mishandled for a decade by Electronic Arts, the rights to Star Wars were opened back up to studios with winning game ideas for Lucasfilm. Ubisoft’s Star Wars Outlaws drops in August, but already the storm clouds of gamer resentment are gathering for Star Wars’ “first-ever” open-world title. Gamers aren’t happy with the announcement of tiered

Trending: Nolte: Far-Left Disney Lost $628 Million on Four Woke Flops

Continue reading


 

Join the conversation!

Please share your thoughts about this article below. We value your opinions, and would love to see you add to the discussion!