For an industry starved of end-users, few apples look juicier to the blockchain world than gaming. The global gaming market is forecast to generate over $159 billion in revenue in 2020, and at a recent two-day digital conference the Blockchain Gaming Alliance made it clear that its members are aiming to take a bite.
There are an estimated 2.7 billion gamers worldwide, or around a third of the global population. In terms of mainstream adoption, that puts gaming in a similar tier as breathing oxygen and drinking water.
If just a fraction of those gamers were to welcome blockchain technology into their lives… well let’s just say that the crypto industry has long been yearning for such levels of penetration among the general populace.
Fortunately, blockchain features an array of compelling use cases to lure gamers into its fold, and the technology brings a whole new range of possibilities to the medium.
The Blockchain Game Alliance was formed to